- About
- Admissions
-
Academics
Image
- Research & Innovation
- Campus Life
- Library
- More
Biography
I have accumulated more than 25 years of experience in academia and the information technology industry. He has worked with several renowned organizations, including a software house in the United States and Sony IT in Malaysia, before joining Universiti Tenaga Nasional (UNITEN), where I continue to serve as an academician.
Throughout my academic career at UNITEN, I have been actively involved in various research projects and has supervised numerous Ph.D. students, contributing significantly to the university’s research and innovation ecosystem. My research interests lie primarily in Extended Reality (XR) technologies, encompassing Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) that focus on leveraging these immersive technologies to enhance education and medical applications, exploring how immersive environments can improve learning experiences, engagement, and practical skill development.
Over the years, I have collaborated with multidisciplinary teams to integrate XR solutions into teaching, training, and healthcare settings. My passion for innovation, combined with a deep commitment to advancing immersive technology research, continues to inspire both my students and peers in the academic and professional communities.
Research Interest
XR Technologies (VR.MR. and XR) in medical and education
Educational Background
PhD HCI & 3D Modelling Waikato University, NZ. 2013
MSc Computer Science Western Michigan University, USA. 1988
BSc Computer Science Wichita State University, USA. 1986
Working Experience
University Tenaga Nasional, Malaysia. Principal Lecturer June 2000 to Sept 2025
IT Department, Sony TV Industries, Malaysia Assistant Manager Jan 1990 to June 2000
Datex Micro Computer, CT, USA Programmer June 1988 to Dec 1989
Freelance System Developer 1991 till 2013
University Hospital, Michigan, USA System Developer 1986 till 1987
Research Experience
Stress Therapy Using Immersion Concept in Virtual Reality FRGS 2014–2016
Mixed Reality Environment for Power Station Equipment Training TNB 2018–2019
Stress Therapy and VR Immersive Factors TNB 2018–2019
VR Training and Simulation of Gas Turbine TNB 2018–2019
VR Therapy Innovation Fund TNB 2019–2020VR as a Learning Tool for TVET Maintenance Operation BOLD 2020–2021
Active VR Model for Energy Infrastructure Assets TNB 2021–2022
VR-Based Cycling Training with Motion and Stimulus Platform YCU 2022–2023
Representative Publications
A Review of Virtual Reality Applications in an Educational Domain”,
International Journal of Interactive Mobile Technologies Journal 2021The Practicality of Virtual Reality Applications in Education: Limitations and Recommendations”,
International Journal of Hunan University Natural Sciences Journal 2021A Review of Meaningful Learning through Virtual Reality Learning Environment”,
International Journal of Hunan University Natural Sciences Journal 2021Users’ Acceptance and Sense of Presence towards VR Application with Stimulus Effectors on a Stationary Bicycle for Physical Training”,
International Journal of Advanced Computer Science and Applications(ijacsa) Journal 2022A Fully Immersive Virtual Reality Cycling Physical Training System with a Combination of Stimulus Effectors on a Stationary Bicycle and its findings”,
International Journal of Advanced Computer Science and Applications(ijacsa) Journal 2022The Current Perceptions About Instructional Tools in Educational Towards Adoption of Virtual Reality Among Undergraduate Students",
International Journal of Interactive Mobile Technologies (iJIM) Journal 2023A Fully Immersive Virtual Reality Cycling Training (vProCycle) and its Findings",
nternational Journal of Advanced Computer Science and Applications(IJACSA), Journal 2023
Honors / Awards
Gold - E-JAWI. PWTC - (ITEX), 2006, Malaysia.
Gold – Research and Innovation Information System (ICRISS), 2013, Malaysia.
Gold – Stress Treatment with Immersive VR - (ITEX), 2014, Malaysia.
Silver - Entomophobia and Acrophobia - (ITEX), 2014, Malaysia
Gold & Special Award–“The Most Promising Invention”, 2014,Malaysia.
First Prize Winner - TNB Open Innovation 2015, "VR-Based Neuro-Stress Therapy for TNB Manager"
Gold – VRTurbine With Immersive VR - (PERINTIS), 2018, Malaysia.
Gold – VRTurbine Engineering Education 4.0 Through Virtual Reality Immersive Technology - (ITEX), 2019, Malaysia.
Gold – VRelax Stress Therapy . (PENCIPTA) 2019, Malaysia.
Silver – VR application with stimulus effector on a stationary bicycle for physical training- (ITEX), 2022, Malaysia.
Silver - Immersive Stand Alone Bicycle With Motion Platform, PENCIPTA 2023, Malaysia